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Source file src/math/bits.go

Documentation: math

		 1  // Copyright 2009 The Go Authors. All rights reserved.
		 2  // Use of this source code is governed by a BSD-style
		 3  // license that can be found in the LICENSE file.
		 4  
		 5  package math
		 6  
		 7  const (
		 8  	uvnan		= 0x7FF8000000000001
		 9  	uvinf		= 0x7FF0000000000000
		10  	uvneginf = 0xFFF0000000000000
		11  	uvone		= 0x3FF0000000000000
		12  	mask		 = 0x7FF
		13  	shift		= 64 - 11 - 1
		14  	bias		 = 1023
		15  	signMask = 1 << 63
		16  	fracMask = 1<<shift - 1
		17  )
		18  
		19  // Inf returns positive infinity if sign >= 0, negative infinity if sign < 0.
		20  func Inf(sign int) float64 {
		21  	var v uint64
		22  	if sign >= 0 {
		23  		v = uvinf
		24  	} else {
		25  		v = uvneginf
		26  	}
		27  	return Float64frombits(v)
		28  }
		29  
		30  // NaN returns an IEEE 754 ``not-a-number'' value.
		31  func NaN() float64 { return Float64frombits(uvnan) }
		32  
		33  // IsNaN reports whether f is an IEEE 754 ``not-a-number'' value.
		34  func IsNaN(f float64) (is bool) {
		35  	// IEEE 754 says that only NaNs satisfy f != f.
		36  	// To avoid the floating-point hardware, could use:
		37  	//	x := Float64bits(f);
		38  	//	return uint32(x>>shift)&mask == mask && x != uvinf && x != uvneginf
		39  	return f != f
		40  }
		41  
		42  // IsInf reports whether f is an infinity, according to sign.
		43  // If sign > 0, IsInf reports whether f is positive infinity.
		44  // If sign < 0, IsInf reports whether f is negative infinity.
		45  // If sign == 0, IsInf reports whether f is either infinity.
		46  func IsInf(f float64, sign int) bool {
		47  	// Test for infinity by comparing against maximum float.
		48  	// To avoid the floating-point hardware, could use:
		49  	//	x := Float64bits(f);
		50  	//	return sign >= 0 && x == uvinf || sign <= 0 && x == uvneginf;
		51  	return sign >= 0 && f > MaxFloat64 || sign <= 0 && f < -MaxFloat64
		52  }
		53  
		54  // normalize returns a normal number y and exponent exp
		55  // satisfying x == y × 2**exp. It assumes x is finite and non-zero.
		56  func normalize(x float64) (y float64, exp int) {
		57  	const SmallestNormal = 2.2250738585072014e-308 // 2**-1022
		58  	if Abs(x) < SmallestNormal {
		59  		return x * (1 << 52), -52
		60  	}
		61  	return x, 0
		62  }
		63  

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