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Source file src/sync/mutex.go

Documentation: sync

		 1  // Copyright 2009 The Go Authors. All rights reserved.
		 2  // Use of this source code is governed by a BSD-style
		 3  // license that can be found in the LICENSE file.
		 4  
		 5  // Package sync provides basic synchronization primitives such as mutual
		 6  // exclusion locks. Other than the Once and WaitGroup types, most are intended
		 7  // for use by low-level library routines. Higher-level synchronization is
		 8  // better done via channels and communication.
		 9  //
		10  // Values containing the types defined in this package should not be copied.
		11  package sync
		12  
		13  import (
		14  	"internal/race"
		15  	"sync/atomic"
		16  	"unsafe"
		17  )
		18  
		19  func throw(string) // provided by runtime
		20  
		21  // A Mutex is a mutual exclusion lock.
		22  // The zero value for a Mutex is an unlocked mutex.
		23  //
		24  // A Mutex must not be copied after first use.
		25  type Mutex struct {
		26  	state int32
		27  	sema	uint32
		28  }
		29  
		30  // A Locker represents an object that can be locked and unlocked.
		31  type Locker interface {
		32  	Lock()
		33  	Unlock()
		34  }
		35  
		36  const (
		37  	mutexLocked = 1 << iota // mutex is locked
		38  	mutexWoken
		39  	mutexStarving
		40  	mutexWaiterShift = iota
		41  
		42  	// Mutex fairness.
		43  	//
		44  	// Mutex can be in 2 modes of operations: normal and starvation.
		45  	// In normal mode waiters are queued in FIFO order, but a woken up waiter
		46  	// does not own the mutex and competes with new arriving goroutines over
		47  	// the ownership. New arriving goroutines have an advantage -- they are
		48  	// already running on CPU and there can be lots of them, so a woken up
		49  	// waiter has good chances of losing. In such case it is queued at front
		50  	// of the wait queue. If a waiter fails to acquire the mutex for more than 1ms,
		51  	// it switches mutex to the starvation mode.
		52  	//
		53  	// In starvation mode ownership of the mutex is directly handed off from
		54  	// the unlocking goroutine to the waiter at the front of the queue.
		55  	// New arriving goroutines don't try to acquire the mutex even if it appears
		56  	// to be unlocked, and don't try to spin. Instead they queue themselves at
		57  	// the tail of the wait queue.
		58  	//
		59  	// If a waiter receives ownership of the mutex and sees that either
		60  	// (1) it is the last waiter in the queue, or (2) it waited for less than 1 ms,
		61  	// it switches mutex back to normal operation mode.
		62  	//
		63  	// Normal mode has considerably better performance as a goroutine can acquire
		64  	// a mutex several times in a row even if there are blocked waiters.
		65  	// Starvation mode is important to prevent pathological cases of tail latency.
		66  	starvationThresholdNs = 1e6
		67  )
		68  
		69  // Lock locks m.
		70  // If the lock is already in use, the calling goroutine
		71  // blocks until the mutex is available.
		72  func (m *Mutex) Lock() {
		73  	// Fast path: grab unlocked mutex.
		74  	if atomic.CompareAndSwapInt32(&m.state, 0, mutexLocked) {
		75  		if race.Enabled {
		76  			race.Acquire(unsafe.Pointer(m))
		77  		}
		78  		return
		79  	}
		80  	// Slow path (outlined so that the fast path can be inlined)
		81  	m.lockSlow()
		82  }
		83  
		84  func (m *Mutex) lockSlow() {
		85  	var waitStartTime int64
		86  	starving := false
		87  	awoke := false
		88  	iter := 0
		89  	old := m.state
		90  	for {
		91  		// Don't spin in starvation mode, ownership is handed off to waiters
		92  		// so we won't be able to acquire the mutex anyway.
		93  		if old&(mutexLocked|mutexStarving) == mutexLocked && runtime_canSpin(iter) {
		94  			// Active spinning makes sense.
		95  			// Try to set mutexWoken flag to inform Unlock
		96  			// to not wake other blocked goroutines.
		97  			if !awoke && old&mutexWoken == 0 && old>>mutexWaiterShift != 0 &&
		98  				atomic.CompareAndSwapInt32(&m.state, old, old|mutexWoken) {
		99  				awoke = true
	 100  			}
	 101  			runtime_doSpin()
	 102  			iter++
	 103  			old = m.state
	 104  			continue
	 105  		}
	 106  		new := old
	 107  		// Don't try to acquire starving mutex, new arriving goroutines must queue.
	 108  		if old&mutexStarving == 0 {
	 109  			new |= mutexLocked
	 110  		}
	 111  		if old&(mutexLocked|mutexStarving) != 0 {
	 112  			new += 1 << mutexWaiterShift
	 113  		}
	 114  		// The current goroutine switches mutex to starvation mode.
	 115  		// But if the mutex is currently unlocked, don't do the switch.
	 116  		// Unlock expects that starving mutex has waiters, which will not
	 117  		// be true in this case.
	 118  		if starving && old&mutexLocked != 0 {
	 119  			new |= mutexStarving
	 120  		}
	 121  		if awoke {
	 122  			// The goroutine has been woken from sleep,
	 123  			// so we need to reset the flag in either case.
	 124  			if new&mutexWoken == 0 {
	 125  				throw("sync: inconsistent mutex state")
	 126  			}
	 127  			new &^= mutexWoken
	 128  		}
	 129  		if atomic.CompareAndSwapInt32(&m.state, old, new) {
	 130  			if old&(mutexLocked|mutexStarving) == 0 {
	 131  				break // locked the mutex with CAS
	 132  			}
	 133  			// If we were already waiting before, queue at the front of the queue.
	 134  			queueLifo := waitStartTime != 0
	 135  			if waitStartTime == 0 {
	 136  				waitStartTime = runtime_nanotime()
	 137  			}
	 138  			runtime_SemacquireMutex(&m.sema, queueLifo, 1)
	 139  			starving = starving || runtime_nanotime()-waitStartTime > starvationThresholdNs
	 140  			old = m.state
	 141  			if old&mutexStarving != 0 {
	 142  				// If this goroutine was woken and mutex is in starvation mode,
	 143  				// ownership was handed off to us but mutex is in somewhat
	 144  				// inconsistent state: mutexLocked is not set and we are still
	 145  				// accounted as waiter. Fix that.
	 146  				if old&(mutexLocked|mutexWoken) != 0 || old>>mutexWaiterShift == 0 {
	 147  					throw("sync: inconsistent mutex state")
	 148  				}
	 149  				delta := int32(mutexLocked - 1<<mutexWaiterShift)
	 150  				if !starving || old>>mutexWaiterShift == 1 {
	 151  					// Exit starvation mode.
	 152  					// Critical to do it here and consider wait time.
	 153  					// Starvation mode is so inefficient, that two goroutines
	 154  					// can go lock-step infinitely once they switch mutex
	 155  					// to starvation mode.
	 156  					delta -= mutexStarving
	 157  				}
	 158  				atomic.AddInt32(&m.state, delta)
	 159  				break
	 160  			}
	 161  			awoke = true
	 162  			iter = 0
	 163  		} else {
	 164  			old = m.state
	 165  		}
	 166  	}
	 167  
	 168  	if race.Enabled {
	 169  		race.Acquire(unsafe.Pointer(m))
	 170  	}
	 171  }
	 172  
	 173  // Unlock unlocks m.
	 174  // It is a run-time error if m is not locked on entry to Unlock.
	 175  //
	 176  // A locked Mutex is not associated with a particular goroutine.
	 177  // It is allowed for one goroutine to lock a Mutex and then
	 178  // arrange for another goroutine to unlock it.
	 179  func (m *Mutex) Unlock() {
	 180  	if race.Enabled {
	 181  		_ = m.state
	 182  		race.Release(unsafe.Pointer(m))
	 183  	}
	 184  
	 185  	// Fast path: drop lock bit.
	 186  	new := atomic.AddInt32(&m.state, -mutexLocked)
	 187  	if new != 0 {
	 188  		// Outlined slow path to allow inlining the fast path.
	 189  		// To hide unlockSlow during tracing we skip one extra frame when tracing GoUnblock.
	 190  		m.unlockSlow(new)
	 191  	}
	 192  }
	 193  
	 194  func (m *Mutex) unlockSlow(new int32) {
	 195  	if (new+mutexLocked)&mutexLocked == 0 {
	 196  		throw("sync: unlock of unlocked mutex")
	 197  	}
	 198  	if new&mutexStarving == 0 {
	 199  		old := new
	 200  		for {
	 201  			// If there are no waiters or a goroutine has already
	 202  			// been woken or grabbed the lock, no need to wake anyone.
	 203  			// In starvation mode ownership is directly handed off from unlocking
	 204  			// goroutine to the next waiter. We are not part of this chain,
	 205  			// since we did not observe mutexStarving when we unlocked the mutex above.
	 206  			// So get off the way.
	 207  			if old>>mutexWaiterShift == 0 || old&(mutexLocked|mutexWoken|mutexStarving) != 0 {
	 208  				return
	 209  			}
	 210  			// Grab the right to wake someone.
	 211  			new = (old - 1<<mutexWaiterShift) | mutexWoken
	 212  			if atomic.CompareAndSwapInt32(&m.state, old, new) {
	 213  				runtime_Semrelease(&m.sema, false, 1)
	 214  				return
	 215  			}
	 216  			old = m.state
	 217  		}
	 218  	} else {
	 219  		// Starving mode: handoff mutex ownership to the next waiter, and yield
	 220  		// our time slice so that the next waiter can start to run immediately.
	 221  		// Note: mutexLocked is not set, the waiter will set it after wakeup.
	 222  		// But mutex is still considered locked if mutexStarving is set,
	 223  		// so new coming goroutines won't acquire it.
	 224  		runtime_Semrelease(&m.sema, true, 1)
	 225  	}
	 226  }
	 227  

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